(function (lib, img, cjs) {
//var createjs = cjs;
    var p;
    (lib.sycode = function () {
        this.initialize();
        //记录当前步骤
        var _this = this;

        //var pg3=new lib.Page3();
        //_this.pg3=pg3;
        //this.addChild(pg3);
        console.log("a1");
        this.frame01 = function () {

            var mc = GlobalPage.rootContainer;
            mc.stop();
            //隐藏 数据2

            mc.tip.visible = false;
            mc.jp.visible = false;
           // jumpToFrame(3);
            SetTimeout(shu1, 1500);
            function shu1(to) {
                powerTrace(arguments.callee.toString());
                //播放 放大图 动画
                mc.jp.visible = false;
                click_next(fun, mc.fd, 15, 29, false, "bt");
                //playMovie(fun, mc.fd, 15, 29);
            }

            function fun(to) {
                powerTrace(arguments.callee.toString());

                //播放声音
                play_Sound("sy01.mp3");
                //显示文字
                stepText("用手触摸自己的喉头，体会在讲话和不讲话时，喉头部位的振动情况。");
                //隐藏 文字
                mc.jp.visible = false;
                //播放 放大 动画
                click_next(fun1, mc.fd, 30, 44, false, "bt");
            }

            function fun1(to) {
                powerTrace(arguments.callee.toString());
                //跳场景
                jumpToFrame(1);
                SetTimeout(shu2, 1500);
            }


            function shu2(to) {
                powerTrace(arguments.callee.toString());
                //播放声音
                play_Sound("sy02.mp3");

                //显示文字
                stepText("用手拔动钢尺，倾听钢尺发出的声音。");

                //点击 钢尺 错三次 给出程序自动运算的闪白
                autoGlow(biov3, mc.cz);
            }

            function biov3(to) {
                powerTrace(arguments.callee.toString());
                //停止播放声音
                stopSound();
                //隐藏
                mc.cz.visible = false;
                //播放 动画
                playMovie(biov3_1, mc.cz, 1, 28);

            }

            function biov3_1(to) {
                powerTrace(arguments.callee.toString());

                // play_Sound(new SoundCZ01);
                play_Sound("SoundCZ01.wav");
                playMovie(biov4, mc.cz, 29, 84);
            }

            function biov4(to) {
                powerTrace(arguments.callee.toString());
                stopSound();
                //soundchannel01.stop();
                //播放 放大 动画
                click_next(fun2, mc.fd, 1, 14, false, "bt");
            }

            function fun2(to) {
                powerTrace(arguments.callee.toString());
                //跳场景
                jumpToFrame(2);
                SetTimeout(shu3, 1500);
            }

            function shu3(to) {
                powerTrace(arguments.callee.toString());

                //播放声音
                play_Sound("sy03.mp3");
                //显示文字
                stepText("敲响音叉，把音叉移到乒乓球旁边，观察乒乓球运动。");
                //点击 显示对象 错三次 给出程序自动运算的闪白
                autoGlow(biov5, mc.yc);
            }

            function biov5(to) {
                powerTrace(arguments.callee.toString());
                //停止播放声音
                stopSound();
                //拖动
                setTopAndDrag(mc.yc, true);
                mc.yc.gotoAndStop(13);
                //停放 显示对象 直接给出 提示圈
                autoTip(biov6, mc.yc, -66.15, -59.9, 103.3, 119.8, mc.tip, 516.2, 277.7, 2);
            }

            function biov6(to) {
                powerTrace(arguments.callee.toString());
                //停止拖动
                backAndDrop();
                mc.yc.x = 516.2;
                mc.yc.y = 277.7;
                //显示
                mc.yc.visible = true;
                //点击 显示对象 错三次 给出程序自动运算的闪白
                autoGlow(biov7, mc.ycq);
            }

            function biov7(to) {
                powerTrace(arguments.callee.toString());
                //拖动
                setTopAndDrag(mc.ycq, true);
                mc.ycq.gotoAndStop(1);
                //停放 显示对象 直接给出 提示圈
                autoTip(biov8, mc.yc, -45.9, -39.3, 218, 76.9, mc.tip, 528.2, 222.7, 2);
            }

            function biov8(to) {
                powerTrace(arguments.callee.toString());
                //停止拖动
                backAndDrop();
                mc.ycq.x = 528.2;
                mc.ycq.y = 222.7;
                mc.ycq.gotoAndStop(1);
                //隐藏
                mc.ycq.visible = false;
                //播放 动画
                playMovie(biov9, mc.yc, 1, 12);
            }

            function biov9(to) {
                powerTrace(arguments.callee.toString());
                //音叉声音
                // playSound(new SoundW02());
                play_Sound("SoundYC02.wav");
                //隐藏
                mc.ycq.visible = false;
                //播放 动画
                playMovie(biov10, mc.yc, 13, 20);
            }

            function biov10(to) {
                powerTrace(arguments.callee.toString());
                //播放 动画
                playMovie(biov12, mc.bpq, 1, 59);
            }

            function biov12(to) {
                powerTrace(arguments.callee.toString());
                //停止音叉声音
                stopSound();
                //soundchannel02.stop();
                //播放 放大 动画;
                click_next(biov13, mc.fd, 1, 14, false, "bt");
            }

            function biov13(to) {
                powerTrace(arguments.callee.toString());
                //点击 音叉槌 错三次 给出程序自动运算的闪白
                autoGlow(biov14, mc.ycq);
            }

            function biov14(to) {
                powerTrace(arguments.callee.toString());
                //拖动 音叉槌 放回原位
                setTopAndDrag(mc.ycq, true);
                //停放 音叉槌 直接给出提示圈
                autoTip(biov15, mc.ycq, -45.9, -39.3, 218, 76.9, mc.tip, 784.35, 411.75, 2);
            }

            function biov15(to) {
                powerTrace(arguments.callee.toString());
                //停止 拖动 音叉槌
                backAndDrop();
                //音叉槌 跳帧
                mc.ycq.gotoAndStop(0);
                mc.ycq.x = 784.35;
                mc.ycq.y = 411.75;
                powerTrace(arguments.callee.toString());
                //点击 音叉 错三次 给出程序自动运算的闪白
                autoGlow(biov16, mc.yc);
            }

            function biov16(to) {
                powerTrace(arguments.callee.toString());
                //拖动 音叉 放回原位
                setTopAndDrag(mc.yc, true);
                //音叉 跳帧
                mc.yc.gotoAndStop(13);
                //停放 音叉 直接给出提示圈
                autoTip(biov18, mc.yc, -66.15, -59.9, 103.3, 119.8, mc.tip, 606.2, 379.05, 2);
            }

            function biov18(to) {
                powerTrace(arguments.callee.toString());
                //停止 拖动 音叉
                backAndDrop();
                //音叉 跳帧
                mc.yc.gotoAndStop(0);
                mc.yc.x = 606.2;
                mc.yc.y = 379.05;
                //跳场景
                jumpToFrame(3);
                SetTimeout(shu4, 1500);
            }

            function shu4(to) {
                powerTrace(arguments.callee.toString());
                //播放声音
                play_Sound("sy04.mp3");
                //显示文字
                stepText("敲响鼓，观察细小物体的运动情况。");
                //点击 显示对象 错三次 给出程序自动运算的闪白
                autoGlow(biov27, mc.gq);
            }

            function biov27(to) {
                powerTrace(arguments.callee.toString());
                //停止播放声音
                stopSound();
                //拖动 鼓
                setTopAndDrag(mc.gq, true);
                mc.gq.gotoAndStop(1);
                //停放 显示对象 直接给出 提示圈
                autoTip(biov28, mc.gq, -125.6, -109.6, 259.5, 185.8, mc.tip, 370.85, 322.35, 2);
            }

            function biov28(to) {
                powerTrace(arguments.callee.toString());
                //停止拖动
                backAndDrop();
                mc.gq.x = 607.9;
                mc.gq.y = 260.1;
                mc.gq.gotoAndStop(1);
                //隐藏
                mc.gq.visible = false;
                play_Sound("Sg06.wav");
                //播放 动画
                playMovie(biov29, mc.dg, 1, 128);
            }


            function biov29(to) {
                powerTrace(arguments.callee.toString());
                // stopSound();
                //显示
                mc.gq.visible = true;
                mc.gq.gotoAndStop(1);
                //播放 放大 动画
                click_next(fun5, mc.fd, 1, 14, false, "bt");
            }

            function fun5(to) {
                powerTrace(arguments.callee.toString());
                //点击 鼓 错三次 给出程序自动运算的闪白
                autoGlow(biov30, mc.gq);
            }

            function biov30(to) {
                powerTrace(arguments.callee.toString());
                //拖动
                setTopAndDrag(mc.gq, true);
                mc.gq.gotoAndStop(1);
                //停放 显示对象 直接给出 提示圈
                autoTip(biov31, mc.gq, -125.6, -109.6, 259.5, 185.8, mc.tip, 645.95, 415.35, 2);
            }

            function biov31(to) {
                powerTrace(arguments.callee.toString());
                //停止拖动
                backAndDrop();
                mc.gq.x = 645.95;
                mc.gq.y = 415.35;
                mc.gq.gotoAndStop(0);
                //播放 弹出框 动画
                click_next(biov32, mc.Kg, 1, 2, false, "bt");

            }

            function biov32(to) {
                powerTrace(arguments.callee.toString());
                isOver();
            }


        };

        this.frame01();
    }).prototype = p = new cjs.Container();
    p.nominalBounds = null;

})(lib = lib || {}, images = images || {}, createjs = createjs || {});
var lib, images, createjs;